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・ Weapon (biology)
・ Weapon (comics)
・ Weapon (disambiguation)
・ Weapon (EP)
・ Weapon (novel)
・ Weapon (song)
・ Weapon Brown
・ Weapon dance
・ Weapon effects simulation
・ Weapon focus
・ Weapon in Mind
・ Weapon Masters
・ Weapon mount
・ Weapon of Choice
・ Weapon of Choice (band)
Weapon of Choice (video game)
・ Weapon of mass destruction
・ Weapon P.R.I.M.E.
・ Weapon Plus
・ Weapon possession
・ Weapon storage area
・ Weapon system
・ Weapon System Safety
・ Weapon Systems Acquisition Reform Act of 2009
・ Weapon systems of the Indian Navy
・ Weapon systems officer
・ Weapon target assignment problem
・ Weapon testing
・ Weapon X
・ Weapon X (disambiguation)


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Weapon of Choice (video game) : ウィキペディア英語版
Weapon of Choice (video game)

''Weapon of Choice'' is a side-scrolling third person shooter video game developed by independent studio Mommy's Best Games in November 19, 2008.
== Development ==
''Weapon of Choice'' was developed by Nathan Fouts, a former Insomniac Games programmer who worked in titles such as ''Resistance: Fall of Man'' and ''Postal 2''.〔Fouts, Nathan. ("Postmortem: Mommy's Best Games' Weapon of Choice" ). ''Gamasutra''. Retrieved 12 May 2012.〕 AJ Johnson wrote the dialog and the story, while Hamdija Ajanovic composed the game's soundtrack.〔 the game was developed during the period of one year.〔Fouts, Nathan. ("Postmortem: Mommy's Best Games' Weapon of Choice - Page 5" ). ''Gamasutra''. Retrieved 12 May 2012.〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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